Turn local Xcode builds into decisions backed by data

Give every developer over 30 faster Simulator and physical-device workflows, while shared local-build insights compare machines, Xcode versions, projects, and schemes.

  • Speedometer icon

    Save up to 2 hours per month by upgrading older team MacBooks to an M5 Max.

  • Speedometer icon with exclamation mark

    Antoine is the only one on Xcode 26.5, risking different build results.

  • Speedometer icon

    Xcode 27 is your fastest version so far. Consider rolling it out to the whole team.

14-day free trial

Start with your team

Use your work email. No credit card required.

€10 per seat/month, billed annually. One shared license key.

Trusted by 250+ teams, including Meta, Strava, and Google.

Compare team pricing →

Trusted by developers at leading tech companies.

Calendly,
Strava,
Jetbrains,
Google
monday.com,
Oura,
Doist,
Stanford University,

"RocketSim Team Insights finally gives us visibility into our build times beyond just gut feeling. We can actually measure the impact of adding SDKs or improving configurations, seeing results reflected in incremental and clean builds. It’s been invaluable for decisions like upgrading hardware—we can point to real data showing how different machines affect build times. The metrics are broken down beautifully, no extra setup or build phase hacks required—it just works quietly in the background. Honestly, it’s something we could never have justified building in-house, but it’s been a total game-changer."

Max Godfrey iOS Developer at Tilt

RocketSim for Teams

Move faster every day and make build decisions with shared data

Keep track of Xcode Build Durations

RocketSim tracks local clean and incremental build durations over time. Compare results by scheme, Xcode version, macOS version, SDK, and hardware without adding a build phase or maintaining an internal dashboard.
RocketSim panel that shows an overview of build insights of a scheme in an app. It shows build counts and build durations split up in mutliple ways.

Is it worth getting an M5 Max?

Build Duration by Machine
MacBook Pro 16" / M5 Max 16-core / 128 RAM
12s
MacBook Pro 14" / M5 Pro 14-core / 48 RAM
14s
MacBook Pro 16" / M3 Max 16-core / 64 RAM
18s

Benchmark your team's project

With team licenses, your local builds will be synced. You'll find out which machine setup performs best for your Xcode project.

Representative example: your dashboard uses your team's actual local build data.

Does Xcode 27 improve our project's build times?

Build Duration by Xcode Version
Xcode 27
12.5s
Xcode 26.5
13.5s
Xcode 26.4
15s

Build duration grouped by Xcode version

RocketSim for Teams automatically benchmarks your team's local build durations to tell you how much an Xcode version improves build times for your Xcode project.

Representative example: your dashboard uses your team's actual local build data.

Online Team Manager

Browse insights and manage seats

Configure workspaces, select specific schemes, browse build durations and benchmarks. RocketSim's Team Manager puts you in full control of your team's productivity.

Watch demo

User & seat management

Manage your team and their access to RocketSim. Invite users, assign roles, and manage seats.

RocketSim for Teams dashboard. Showing the user setting page. It is showing a license with two active users and one user that is invited. The user can add or remove users from the license and give them roles.

License management

Find your license key, expiry date, and the number of (used) seats. Manage your billing and subscription data.

RocketSim for Teams dashboard. Showing the subscription setting page. It is showing a license key, expiry date, and  the number of used seats. The user can also manage its subscription.

Give engineering managers build-time answers they can act on

RocketSim for Teams turns local Xcode builds into shared evidence: which machines are fastest, which Xcode versions changed build duration, and where your team is losing time.

Justify hardware upgrades

Compare build duration by machine so Mac upgrades are backed by project-specific data instead of guesses.

Standardize with confidence

See how different Xcode, macOS, and SDK versions affect clean and incremental builds before rolling changes out to everyone.

Skip internal tooling

No build phases, no scripts, and no dashboard to maintain. RocketSim syncs build insights quietly in the background.

Already track builds?

RocketSim focuses on local developer build data and setup-free comparisons by project, scheme, machine, and Xcode version.

Hard to roll out?

Teams use one license key. Developers keep building locally while RocketSim syncs insights in the background.

Need to justify another tool?

Saving about ten minutes per developer each month can cover the seat cost. Use our manager approval guide for a copy-ready request and payback summary.

Need security or procurement details?

RocketSim runs locally as a sandboxed Mac app. Review our privacy policy or contact sales for 20+ seats, SAML SSO, custom distribution, and rollout support.

Trusted by 250+ teams

Prove RocketSim's value in 14 days

Invite your iOS developers, test the workflows they repeat every week, and continue only when RocketSim earns its place.

Start free Teams trial Need approval? Copy the request →

€10 per seat/month, billed annually
No credit card required