Release date pending
RocketSim 16.7.1 build 338
Improved
- When RocketSim cannot find the selected Simulator for accessibility features, the Accessibility tabs now say so and suggest restarting the Simulator and RocketSim, instead of showing "SimulatorControl error 4". Diagnostics reports now also record what RocketSim's Simulator list contained at that moment, so we can find out why a Simulator is missing. (Thanks, C. Jacobsson!)
Fixed
The "disabled while Device Hub is in expanded mode" message on the Comparing and VoiceOver Navigator panels is white again in light mode instead of unreadable black.
CLI:
rocketsim screenshot --bezel deviceandrocketsim video record --bezel devicenow always apply a real-device bezel, including for iPhone 18 Pro, iPhone 18 Pro Max, and iPad Pro 13-inch (M5). Before, they silently returned a bare screen unless you had picked a bezel for that device in RocketSim first, and--frame-colorhad no effect. An explicit--bezel devicenow uses your saved bezel color or the first bundled one, and fails with anunsupported_targeterror for devices without a bundled bezel. (Thanks, P. van den Hamer!)Exported recordings at 85 FPS or higher, such as 120 FPS iPhone Duo recordings, no longer open as slow motion in QuickTime Player and Photos. These exports are now saved as QuickTime movies, still named
.mp4, that are marked to play at full speed. Trimming a recording and adding an end card keep this marking.Fixed a crash when the Become Pro screen reacted to an email subscription finishing in the background.
Fixed RocketSim reporting a port conflict over and over when another process, such as a second RocketSim, already uses the Connect port.
Fixed repeated errors when RocketSim kept looking for a Simulator that no longer exists, for example after it was deleted or Xcode was updated.
Fixed errors reported when Xcode or its CoreSimulator was updated while RocketSim stayed open. Restart RocketSim to pick up the new Xcode.
iPhone Duo: a missing 3D model in the selected Xcode is no longer reported as an error, and a failed Duo conversion now shows why it failed and suggests recording again.
Fixed iPhone Duo screenshots failing with "Capturing screenshot failed" after CoreSimulator restarted while RocketSim was running. RocketSim now reconnects to the Simulator and retries once.