Release date pending
RocketSim 16.3.0
New
- The
rocketsimCLI can now enable Airplane Mode and Network Speed Control profiles like 3G and 100% loss, allowing agents to test offline and poor-network app handling. (Thanks, N. Kurpas!) - The
rocketsimCLI can now activate accessibility-only elements usinginteract activate, enabling agents to open hidden debug menus and controls that do not respond to coordinate taps. (Thanks, J. Boulter!) - The
rocketsimCLI now supports two-finger tap and long-press gestures using--touches/--number-of-touches, making it possible to automate multi-touch simulator interactions. (Thanks, J. Boulter!) - RocketSim Connect installation is now done automatically via LLDB init file.
Fixed
- Fixed copying recordings and screenshots from the floating thumbnail after "Save on copy" was enabled. RocketSim now copies the saved file reference instead of a temporary file that is cleaned up immediately after copying. (Thanks, A. Plotnikov!)
- Fixed VoiceOver overlay navigation activation to use accessibility activation before falling back to coordinate taps, so hidden accessibility-only elements can be opened with Enter or double-click in navigation mode. (Thanks, J. Boulter!)
- Fixed a crash in accessibility element recovery by serializing point lookups that can otherwise tear down shared AXP translation objects concurrently.
- Fixed RocketSim no longer reappearing next to the Simulator after macOS temporarily reports the Simulator window as too small during Stage Manager switches. (Thanks, K. Jężak!)
- Fixed duplicate Pulse class warnings when apps link Pulse directly by namespacing RocketSim's embedded copy of Pulse.
- Fixed microphone recording cleanup when a recording is stopped while it is still launching, preventing RocketSim from keeping the macOS microphone indicator active after cancellation. (Thanks, P. Friese!)
- Fixed physical-device recordings not offering recent app metadata choices in the capture editor when no Simulator-specific metadata could be resolved. (Thanks, P. Piella!)
- Fixed the Recent Builds side panel not showing builds when simulators run in Device Hub instead of Simulator.app. (Thanks, J. Sherlock!)