<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>RocketSim Changelog</title><description>Release notes and App Store updates for RocketSim, the Xcode Simulator companion for developers and AI coding agents.</description><link>https://www.rocketsim.app/</link><language>en</language><item><title>RocketSim 16.2.0</title><link>https://www.rocketsim.app/changelog/#16-2-0</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#16-2-0</guid><description>Unknown Simulators are now handled better with an option to report an issue. AVCaptureSessionDidStartRunning is now posted by Simulator Camera sessions. (Thanks, A. Singh!) Fixed Simulator Camera crashes when apps config</description><pubDate>Thu, 18 Jun 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;Improved&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Unknown Simulators are now handled better with an option to report an issue.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;code&gt;AVCaptureSessionDidStartRunning&lt;/code&gt; is now posted by Simulator Camera sessions. (Thanks, A. Singh!)&lt;/li&gt;
&lt;li&gt;Fixed Simulator Camera crashes when apps configure exposure or observe still-image stabilization state. (Thanks, A. Daniel and F. Byaruhanga!)&lt;/li&gt;
&lt;li&gt;Fixed Simulator Camera preview-layer crashes caused by UIKit sending view-environment selectors to RocketSim&amp;#39;s preview store. (Thanks, M. Richman!)&lt;/li&gt;
&lt;li&gt;Flutter&amp;#39;s official camera plugin can now recreate RocketSim mock cameras by unique ID. (Thanks, Baptiste DUPUCH!)&lt;/li&gt;
&lt;li&gt;Added an environment variable and a &lt;code&gt;None&lt;/code&gt; camera option to make Simulator Camera behave as unavailable when apps need their default no-camera fallback. (Thanks, I. Orlov and Stéphane!)&lt;/li&gt;
&lt;li&gt;Simulator Camera sample buffers now respect requested pixel formats and video orientation when delivering frames to apps. (Thanks, A. Singh!)&lt;/li&gt;
&lt;li&gt;Fixed RocketSim Connect showing stale or empty network data after relaunching your app. The Network Monitor now follows the latest live run instead of staying on a previously selected or empty session, unless you deliberately pin an older session. Connect diagnostics reports also now record connection reset reasons and ECONNRESET details for faster support triage. (Thanks, Luis Canto Hurtado!)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 16.1.0</title><link>https://www.rocketsim.app/changelog/#16-1-0</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#16-1-0</guid><description>Added official support for Xcode 27 &amp; Device Hub. Fixed an unknown Simulator error from showing up without a way to escape. The Screen Recording permission window no longer keeps reappearing at launch and during usage wh</description><pubDate>Sat, 13 Jun 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Added official support for Xcode 27 &amp;amp; Device Hub.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Fixed an unknown Simulator error from showing up without a way to escape.&lt;/li&gt;
&lt;li&gt;The Screen Recording permission window no longer keeps reappearing at launch and during usage when access is already granted. RocketSim now confirms the permission through ScreenCaptureKit (the same API used for capturing) and only re-prompts on a genuine denial, instead of trusting a stale &lt;code&gt;CGPreflightScreenCaptureAccess&lt;/code&gt; &amp;quot;denied&amp;quot; that could occur on macOS Sequoia and Tahoe. (Thanks, A. Afif and K. Matzka!)&lt;/li&gt;
&lt;li&gt;Better cleanup of unused captured assets.&lt;/li&gt;
&lt;li&gt;Fixed iPhone 17 device-frame exports rendering clipped shadows. (Thanks, Ben!)&lt;/li&gt;
&lt;li&gt;Fixed iPhone 17 MP4 exports rendering the screen content with a slightly mismatched corner radius compared to the device bezel. (Thanks, C. Swapp!)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 16.0.4</title><link>https://www.rocketsim.app/changelog/#16-0-4</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#16-0-4</guid><description>Recordings with Simulator and microphone audio now export as a single playback-compatible audio track by default, with a new setting to keep separate tracks for post-production. (Thanks, P. Friese!) Connected physical de</description><pubDate>Wed, 03 Jun 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Recordings with Simulator and microphone audio now export as a single playback-compatible audio track by default, with a new setting to keep separate tracks for post-production. (Thanks, P. Friese!)&lt;/li&gt;
&lt;li&gt;Connected physical devices can now be opened manually from the new status bar &lt;code&gt;Connected Devices&lt;/code&gt; menu, with a new setting to keep device detection enabled without automatically opening preview windows. (Thanks, Matthew Loewen!)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Fixed the RocketSim Pro paywall showing free-trial copy for discounted yearly purchases that charge immediately. (Thanks, Damir Štuhec!)&lt;/li&gt;
&lt;li&gt;Fixed a stuck Simulator recording that could only be ended by quitting RocketSim: rapidly tapping the stop button while a long recording was finalizing used to spawn parallel stop pipelines, growing memory to over 1 GB and never releasing the recorder. Stops are now idempotent. (Thanks, D. Skwiggs!)&lt;/li&gt;
&lt;li&gt;Fixed exported videos showing a device bezel shadow that could slowly grow in some players by clearing reused compositor buffers before drawing each frame. (Thanks, C. Swapp!)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 16.0.3</title><link>https://www.rocketsim.app/changelog/#16-0-3</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#16-0-3</guid><description>Agent interactions now support portrait-upside-down Simulator orientation, keeping taps, gestures, and annotated snapshots aligned for CLI-driven workflows. (Thanks, P. Ruzman!) The rocketsim CLI can now answer Simulator</description><pubDate>Thu, 28 May 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Agent interactions now support portrait-upside-down Simulator orientation, keeping taps, gestures, and annotated snapshots aligned for CLI-driven workflows. (Thanks, P. Ruzman!)&lt;/li&gt;
&lt;li&gt;The &lt;code&gt;rocketsim&lt;/code&gt; CLI can now answer Simulator Face ID prompts using &lt;code&gt;interact biometric match&lt;/code&gt; or &lt;code&gt;nomatch&lt;/code&gt;. (Thanks, P. Ruzman!)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Agentic Coding in Xcode Agent Skill installation now also supports Xcode&amp;#39;s Codex assistant.&lt;/li&gt;
&lt;li&gt;Fixed a crash when starting Simulator recordings with microphone capture while the selected input device exposes an unsupported multi-channel audio format. RocketSim now records microphones directly through AVFoundation so multi-channel USB interfaces keep working. (Thanks, Sebastian and S. Grunewald!)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 16.0.2</title><link>https://www.rocketsim.app/changelog/#16-0-2</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#16-0-2</guid><description>Microphone recording now works for physical devices. Agent Skill installation now includes an explicit Agentic Coding in Xcode option for Xcode&apos;s built-in coding assistant. (Thanks, C. Pothaar) Location app actions now s</description><pubDate>Fri, 22 May 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Microphone recording now works for physical devices.&lt;/li&gt;
&lt;li&gt;Agent Skill installation now includes an explicit Agentic Coding in Xcode option for Xcode&amp;#39;s built-in coding assistant. (Thanks, C. Pothaar)&lt;/li&gt;
&lt;li&gt;Location app actions now support long-pressing the map to use selected coordinates as waypoints, with a Follow roads toggle for direct off-road routes. (Thanks, D. Yoo!)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Fixed Physical Devices live previews appearing too bright by rendering captured frames through a Metal/Core Image SDR pipeline. (Thanks, T. Hensel!)&lt;/li&gt;
&lt;li&gt;Fixed Simulator recordings failing after Xcode was updated while RocketSim kept running by refreshing stale Simulator control state and retrying once. (Thanks, H. van der Ploeg!)&lt;/li&gt;
&lt;li&gt;Fixed RocketSim agent CLI setup guidance so agents recover when their shell &lt;code&gt;PATH&lt;/code&gt; cannot see an already-installed &lt;code&gt;rocketsim&lt;/code&gt; command. Diagnostics reports now include Command Line Tool install state for faster support triage. (Thanks, J. Sherlock!)&lt;/li&gt;
&lt;li&gt;Fixed &lt;code&gt;rocketsim doctor&lt;/code&gt; reporting &lt;code&gt;cli_on_path&lt;/code&gt; failures or warnings even when the CLI was correctly installed and on PATH. The check now uses the CLI&amp;#39;s own resolved executable path, so installs in PATH locations that aren&amp;#39;t visible to the sandboxed RocketSim.app (such as &lt;code&gt;/usr/local/bin&lt;/code&gt;) report correctly, including when launched as a bare &lt;code&gt;rocketsim&lt;/code&gt; command. (Thanks, D. Bertrand!)&lt;/li&gt;
&lt;li&gt;Fixed Command Line Tool installation rejecting &lt;code&gt;~/.local/bin&lt;/code&gt; even when that folder is on the user&amp;#39;s terminal &lt;code&gt;PATH&lt;/code&gt;. (Thanks, Daniel Yoo!)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 16.0.1</title><link>https://www.rocketsim.app/changelog/#16-0-1</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#16-0-1</guid><description>The side window now provides visual feedback for Simulator App audio and microphone audio. Video editor now shows a waveform if audio was recorded. Trim handle now shows a trim mouse cursor on hover. User Defaults Editor</description><pubDate>Thu, 14 May 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;The side window now provides visual feedback for Simulator App audio and microphone audio.&lt;/li&gt;
&lt;li&gt;Video editor now shows a waveform if audio was recorded.&lt;/li&gt;
&lt;li&gt;Trim handle now shows a trim mouse cursor on hover.&lt;/li&gt;
&lt;li&gt;User Defaults Editor now contains a manual refresh button. (Thanks, O. Okbay)&lt;/li&gt;
&lt;li&gt;Added zoomed annotated snapshots to the &lt;code&gt;rocketsim&lt;/code&gt; CLI using element IDs, labels, types, or values, making visual target-finding easier for agents.&lt;/li&gt;
&lt;li&gt;Discarding a capture now asks for confirmation and moves files to the Trash, making accidental deletes recoverable.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Improved&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Agent CLI workflows now require fewer repeated approvals and support smarter refreshes and faster wait polling.&lt;/li&gt;
&lt;li&gt;RocketSim agent guidance now reserves &lt;code&gt;rocketsim doctor&lt;/code&gt; for setup troubleshooting, and doctor reports the sandbox accessibility fallback as a passing fetch route.&lt;/li&gt;
&lt;li&gt;Video editor previews now play recorded audio alongside the waveform.&lt;/li&gt;
&lt;li&gt;Snapshot zooming now uses device-aware scale detection and clearer error reasons for offscreen or zero-area elements.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Capture editor inspector settings are now remembered across captures and stay in sync with the floating capture controls. (Thanks, E. Sanchez!)&lt;/li&gt;
&lt;li&gt;Optimized window server usage, reducing CPU consumption. (Thanks, S. Vieira)&lt;/li&gt;
&lt;li&gt;Fixed the macOS menu bar microphone indicator staying lit after stopping a Simulator recording with the microphone enabled.&lt;/li&gt;
&lt;li&gt;The Command Line Tool install confirmation sheet now renders correctly in dark mode. (Thanks, H. v.d. Ploeg &amp;amp; L. Mehlig!)&lt;/li&gt;
&lt;li&gt;Video editor previews now appear immediately while fallback frames, seeking, and trim thumbnails continue loading in the background. (Thanks, E. Sanchez!)&lt;/li&gt;
&lt;li&gt;Fixed trim selections not being applied when exporting MP4 or GIF recordings.&lt;/li&gt;
&lt;li&gt;Fixed physical-device side windows disappearing after switching away from RocketSim and back.&lt;/li&gt;
&lt;li&gt;Fixed physical-device streaming matching for USB devices whose capture identifiers do not match their UDIDs.&lt;/li&gt;
&lt;li&gt;Fixed landscape support for physical device streaming windows.&lt;/li&gt;
&lt;li&gt;Fixed duplicate Simulator names resolving to the wrong window by using runtime suffixes in window titles.&lt;/li&gt;
&lt;li&gt;Fixed crash when getting an appIcon with iOS 26 Simulator (Thanks, jaecheoljung)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 16.0.0</title><link>https://www.rocketsim.app/changelog/#16-0-0</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#16-0-0</guid><description>RocketSim now supports connected physical iOS devices: USB-connected iPhones appear in live preview windows with side-window controls, screenshots, disconnect-safe video recording with audio, comparing overlays, and devi</description><pubDate>Wed, 06 May 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;RocketSim now supports connected physical iOS devices: USB-connected iPhones appear in live preview windows with side-window controls, screenshots, disconnect-safe video recording with audio, comparing overlays, and device-specific window positioning.&lt;/li&gt;
&lt;li&gt;Added Physical Devices settings for USB support, network-detected devices, and ignored devices, including an in-window option to hide a device you do not want RocketSim to manage.&lt;/li&gt;
&lt;li&gt;Added a dedicated &lt;code&gt;CLI &amp;amp; Agent&lt;/code&gt; settings page with installers for the bundled &lt;code&gt;rocketsim&lt;/code&gt; command line tool and agent skill. The CLI installs as a symlink into a folder you pick on your PATH, so App Store updates keep it up to date automatically.&lt;/li&gt;
&lt;li&gt;Added &lt;code&gt;rocketsim doctor&lt;/code&gt; to verify the CLI install, RocketSim app discovery, IPC reachability, simulator state, accessibility fetch route, and snapshot-store readiness before you hand control to an agent.&lt;/li&gt;
&lt;li&gt;Added &lt;code&gt;rocketsim screenshot&lt;/code&gt; as a plain PNG fallback command for agents and automations that need visual context.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Improved&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;VoiceOver overlay is now faster and more complete, including elements like tab bars and nav bars. CLI performance improved by 25x.&lt;/li&gt;
&lt;li&gt;Physical device windows are more reliable and polished, with dark preview chrome, full-bleed device bezels, corner resizing, restored window positions, cleaner USB discovery, and improved reconnect behavior.&lt;/li&gt;
&lt;li&gt;The agent protocol now emits one consistent &lt;code&gt;rs/1&lt;/code&gt; JSON envelope with typed errors across &lt;code&gt;elements&lt;/code&gt;, &lt;code&gt;screen&lt;/code&gt;, &lt;code&gt;interact&lt;/code&gt;, &lt;code&gt;wait&lt;/code&gt;, &lt;code&gt;do&lt;/code&gt;, &lt;code&gt;snapshot&lt;/code&gt;, and &lt;code&gt;doctor&lt;/code&gt;, making it easier for external agent skills and automations to consume reliably.&lt;/li&gt;
&lt;li&gt;Agent interactions are now more robust: &lt;code&gt;interact&lt;/code&gt; settles against fresh snapshots, stale &lt;code&gt;--screen&lt;/code&gt; hashes fail fast, screen-change waits advance to fresh snapshots, coordinate swipes route through real HID gestures, and &lt;code&gt;interact scroll&lt;/code&gt; can resolve the nearest scrollable ancestor from a visible child element.&lt;/li&gt;
&lt;li&gt;Agent snapshots now surface sparse web content, perception recovery hints, and ambiguity hints for duplicate labels so agents can recover with visual fallback when accessibility data is incomplete.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Fixed RocketSim Connect payload handling running on the main thread, reducing profiling noise and avoiding unnecessary main-thread compression work in linked apps. (Thanks, K. Titov!)&lt;/li&gt;
&lt;li&gt;App Actions add/edit sheets now always render in dark mode, matching the rest of RocketSim&amp;#39;s floating UI. (Thanks, L. Tuss!)&lt;/li&gt;
&lt;li&gt;App Actions configurations shared via Git no longer regenerate identifiers on every launch, eliminating noisy diffs across team members and making the JSON file safe to commit. Locations are now imported from the file as well. (Thanks, N. Yun!)&lt;/li&gt;
&lt;li&gt;Network Monitoring now reconnects reliably after rerunning a simulator app without needing to restart RocketSim. (Thanks, Tonni Hyldgaard!)&lt;/li&gt;
&lt;li&gt;Fixed recordings automatically exporting visible touch indicators even when touches were turned off, while still keeping captured touches available in the post editor for retrospective enabling. (Thanks, G. Gerber!)&lt;/li&gt;
&lt;li&gt;Fixed automatic breakpoint installation for RocketSim Connect. (Thanks, L. Hurtado!)&lt;/li&gt;
&lt;li&gt;Fixed the Voice Over overlay getting stuck without elements when the active Simulator window was temporarily unavailable. (Thanks, A. Mohamad!)&lt;/li&gt;
&lt;li&gt;Fixed device bezels for iPhone 14 Plus, iPhone 15 Pro, iPhone 15 Pro Max, iPhone 16 and iPhone 16 Plus rounding the screen content with the wrong radius, which left a transparent halo at the corners.&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 15.1.0</title><link>https://www.rocketsim.app/changelog/#15-1-0</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#15-1-0</guid><description>Deeplinks can now prompt for a single argument by using {ARGUMENT} in the URL, including quick relaunch pills for your most recently used values. (Thanks, H. v.d. Ploeg!) Holding Cmd over the floating side window now swa</description><pubDate>Thu, 16 Apr 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Deeplinks can now prompt for a single argument by using {ARGUMENT} in the URL, including quick relaunch pills for your most recently used values. (Thanks, H. v.d. Ploeg!)&lt;/li&gt;
&lt;li&gt;Holding &lt;code&gt;Cmd&lt;/code&gt; over the floating side window now swaps the more button for a quick minimize button, making it faster to get RocketSim out of the way. (Thanks, T. MacDonald!)&lt;/li&gt;
&lt;li&gt;The Network Monitor now shows connected app logs alongside network requests, making it easier to correlate app activity with request traffic.&lt;/li&gt;
&lt;li&gt;Recordings now show both touch points during Option-key pinch and rotate gestures, matching the Simulator preview more closely. (Thanks, R. Labs and E. Sanchez!)&lt;/li&gt;
&lt;li&gt;The floating thumbnail has become a little bit bigger for a better presence on larger screens.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Fixed a crash that could happen while exporting MP4 and GIF recordings on macOS 15. (Thanks, Bacil!)&lt;/li&gt;
&lt;li&gt;Fixed app group plist discovery for simulator apps so Recent Builds and User Defaults lists now show app group preferences correctly. (Thanks, Daij-Djan!)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 15.0.3</title><link>https://www.rocketsim.app/changelog/#15-0-3</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#15-0-3</guid><description>Added a Reset Keychain quick action to the Recent Builds side window so you can clear a Simulator app&apos;s keychain without leaving RocketSim. Build Insights now avoids unnecessary Core Data work and log reloads, improving </description><pubDate>Wed, 08 Apr 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Added a &lt;code&gt;Reset Keychain&lt;/code&gt; quick action to the Recent Builds side window so you can clear a Simulator app&amp;#39;s keychain without leaving RocketSim.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Improved&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Build Insights now avoids unnecessary Core Data work and log reloads, improving responsiveness and reducing background churn.&lt;/li&gt;
&lt;li&gt;App Actions settings now reuse in-memory data instead of issuing extra fetches, making the settings screen more efficient.&lt;/li&gt;
&lt;li&gt;RocketSim Connect session lookups now happen off the main context during reconnect and new-run detection, reducing UI blocking.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Fixed landscape MP4 recordings being generated incorrectly when using landscape orientation with device bezels. (Thanks, A. Machen!)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 15.0.2</title><link>https://www.rocketsim.app/changelog/#15-0-2</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#15-0-2</guid><description>Fixed a small issue happening on launch.</description><pubDate>Thu, 02 Apr 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;Changes&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Fixed a small issue happening on launch.&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 15.0.1</title><link>https://www.rocketsim.app/changelog/#15-0-1</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#15-0-1</guid><description>Capturing screenshots performance is now faster Fixed a crash that could happen while exporting transparent videos. (Thanks, D. Kroese!) Fixed a crash that could happen while capturing screenshots repeatedly after each o</description><pubDate>Wed, 01 Apr 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;Improved&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Capturing screenshots performance is now faster&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Fixed a crash that could happen while exporting transparent videos. (Thanks, D. Kroese!)&lt;/li&gt;
&lt;li&gt;Fixed a crash that could happen while capturing screenshots repeatedly after each other. (Thanks P. Bohomolnyi, A. Vivo!)&lt;/li&gt;
&lt;li&gt;Screenshots and videos now use the active simulator when multiple Simulator windows are open. (Thanks, M. Loewen!)&lt;/li&gt;
&lt;li&gt;Grammar mistake in Diagnostics alert (Thanks, D. Kroese!)&lt;/li&gt;
&lt;li&gt;Orange dot in status bar won&amp;#39;t show up when general setting isn&amp;#39;t changed (Thanks, A. Hershberger!)&lt;/li&gt;
&lt;li&gt;Changing the output ratio in the capture editor now updates the bezel picker to reflect the required device bezel. (Thanks, Pol!)&lt;/li&gt;
&lt;li&gt;Camera permission is no longer requested on launch or repeated from simulator-driven camera activity. RocketSim now only asks after pressing &lt;code&gt;Authorize Camera Access&lt;/code&gt;. (Thanks, R. van Weersel, P. Tremadio, Chuck!)&lt;/li&gt;
&lt;li&gt;Spacebar now plays and pauses video previews in the post editor. (Thanks, Pol!)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 15.0.0</title><link>https://www.rocketsim.app/changelog/#15-0-0</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#15-0-0</guid><description>There is now a post editor for screenshots and videos. Added a grid/list layout toggle to the deeplinks and push notifications action list for easier navigation. Networking features (speed control and network monitor) no</description><pubDate>Sat, 28 Mar 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;There is now a post editor for screenshots and videos.&lt;/li&gt;
&lt;li&gt;Added a grid/list layout toggle to the deeplinks and push notifications action list for easier navigation.&lt;/li&gt;
&lt;li&gt;Networking features (speed control and network monitor) now have their own dedicated tab in the side window for improved discoverability.&lt;/li&gt;
&lt;li&gt;Tinted Liquid Glass accessibility toggle for iOS 26 simulators, allowing developers to switch the glass legibility setting live without navigating Settings.app.&lt;/li&gt;
&lt;li&gt;Network requests context menu now includes a &amp;quot;Copy Summary&amp;quot; option that copies a redacted version of the request summary with sensitive data (API keys, bearer tokens, etc.) automatically redacted.&lt;/li&gt;
&lt;li&gt;VoiceOver Accessibility Overlay with keyboard navigation for the Simulator.&lt;/li&gt;
&lt;li&gt;120 FPS recording support using the Simulator framebuffer (Pro).&lt;/li&gt;
&lt;li&gt;Redesigned main window with Build Insights and Network Insights.&lt;/li&gt;
&lt;li&gt;&amp;quot;Open GitHub Issues&amp;quot; option in the status bar menu.&lt;/li&gt;
&lt;li&gt;Shared Xcode scheme RocketSim Sparkle for Debug-Sparkle and Release-Sparkle (direct distribution) builds.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Added support for latest Simulators.&lt;/li&gt;
&lt;li&gt;Fixed video conversion failing with &amp;quot;Conversion failed, Retry&amp;quot; when recording with an external microphone selected. (Thanks, O. Atkinson!)&lt;/li&gt;
&lt;li&gt;Fixed the network monitor showing requests from old sessions instead of the current session.&lt;/li&gt;
&lt;li&gt;Fixed floating side window not following the Simulator when moving it to a secondary screen in multi-monitor setups. (Thanks, F. Mignogna)&lt;/li&gt;
&lt;li&gt;App Store Connect screenshot dimensions are now exported at the correct native device resolution for all device classes. (Thanks, M. Pękala, T. Sempf!)&lt;/li&gt;
&lt;li&gt;Audio in recorded simulator videos is now properly synchronized with video. (Thanks, Matthew, Avi!)&lt;/li&gt;
&lt;li&gt;Eliminated blank frames at the start of framebuffer recordings caused by decoder warmup.&lt;/li&gt;
&lt;li&gt;Touch indicators in framebuffer recordings now match the appearance of simctl recordings (border ring gap, press-scale animation).&lt;/li&gt;
&lt;li&gt;Location picker popover now correctly enforces dark mode. (Thanks, A. Durbalo)&lt;/li&gt;
&lt;li&gt;User Defaults Editor no longer shows up again after closing and focusing the Simulator. (Thanks, O. Foggin)&lt;/li&gt;
&lt;li&gt;User Defaults Editor now remains open and updates correctly on rebuilds (Thanks, Tito)&lt;/li&gt;
&lt;li&gt;Fixed a crash caused by background preference updates triggering main-actor UI observers off the main executor.&lt;/li&gt;
&lt;li&gt;Side window now correctly updates when switching between same-name simulators with different OS versions.&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.5.0</title><link>https://www.rocketsim.app/changelog/#14-5-0</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-5-0</guid><description>Side window shows a clear icon now for the Network Monitoring quick view. You can now configure metadata to show on top of captures. See the new metadata toggle in the side window. The Network Monitor console allows you </description><pubDate>Fri, 16 Jan 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Side window shows a clear icon now for the Network Monitoring quick view.&lt;/li&gt;
&lt;li&gt;You can now configure metadata to show on top of captures. See the new metadata toggle in the side window.&lt;/li&gt;
&lt;li&gt;The Network Monitor console allows you to export network requests for AI evaluation, including predefined prompts.&lt;/li&gt;
&lt;li&gt;Network requests in the Network Monitor console can now be navigated using arrow keys (up/down) when a cell is selected.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Improved&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Monitoring system settings like dark mode is now more efficient.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Simulator Camera dropdown no longer appears empty&lt;/li&gt;
&lt;li&gt;Preview popover now scales to the available screen with padding so captures always fit.&lt;/li&gt;
&lt;li&gt;Builds created by Xcode 26.2 are now properly monitored.&lt;/li&gt;
&lt;li&gt;Optimized the performance of monitoring new builds and prevented duplicate parsing of build logs.&lt;/li&gt;
&lt;li&gt;Settings sidebar can no longer collapse.&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.4.0</title><link>https://www.rocketsim.app/changelog/#14-4-0</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-4-0</guid><description>You can now configure the Network Monitor to automatically start a new session when a new build launches. (Thanks, D. Neykov!) You can now record the system microphone during video recordings. (Thanks, E. Sanchez, J. Bla</description><pubDate>Mon, 05 Jan 2026 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;You can now configure the Network Monitor to automatically start a new session when a new build launches. (Thanks, D. Neykov!)&lt;/li&gt;
&lt;li&gt;You can now record the system microphone during video recordings. (Thanks, E. Sanchez, J. Blasius, R. Jonson)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Improved&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;RocketSim Connect logs are now using os_log (Thanks, E. Sanchez!)&lt;/li&gt;
&lt;li&gt;Network Monitoring is now much more reliable on reconnecting after relaunches. (Thanks, J. Genden, A. Mittaz, Alex, A. Ashraf)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.3.3</title><link>https://www.rocketsim.app/changelog/#14-3-3</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-3-3</guid><description>Start trial side window no longer shows up if already pro or while having a license. A crash happening on launch related to app icon fetching (Thanks, Peter V.!)</description><pubDate>Tue, 02 Dec 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Start trial side window no longer shows up if already pro or while having a license.&lt;/li&gt;
&lt;li&gt;A crash happening on launch related to app icon fetching (Thanks, Peter V.!)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.3.2</title><link>https://www.rocketsim.app/changelog/#14-3-2</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-3-2</guid><description>You can now configure whether duplicate frames in GIFs should be removed to reduce GIF size. (Thanks, Alonzi!) Better support for fullscreen development. 100% loss mode could sometimes affect other Mac applications. This</description><pubDate>Wed, 26 Nov 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;You can now configure whether duplicate frames in GIFs should be removed to reduce GIF size. (Thanks, Alonzi!)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Better support for fullscreen development.&lt;/li&gt;
&lt;li&gt;100% loss mode could sometimes affect other Mac applications. This is no longer the case. (Thanks, D. Dimitrov)&lt;/li&gt;
&lt;li&gt;&amp;quot;Watch demo&amp;quot; button is no longer visible when Network Monitor is connected.&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.3.1</title><link>https://www.rocketsim.app/changelog/#14-3-1</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-3-1</guid><description>You can now use CMD to &quot;Save as...&quot; on a thumbnail for a recording. iPhone 17 real device bezel now works properly Added support for M5 simulators (Thanks, L. Creative, vdhamer) Added support for latest Apple Watch devic</description><pubDate>Tue, 25 Nov 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;p&gt;You can now use CMD to &amp;quot;Save as...&amp;quot; on a thumbnail for a recording.&lt;/p&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;iPhone 17 real device bezel now works properly&lt;/li&gt;
&lt;li&gt;Added support for M5 simulators (Thanks, L. Creative, vdhamer)&lt;/li&gt;
&lt;li&gt;Added support for latest Apple Watch devices.&lt;/li&gt;
&lt;li&gt;App Icon works again if an app only comes with an Icon Composer app icon.&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.3.0</title><link>https://www.rocketsim.app/changelog/#14-3-0</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-3-0</guid><description>Push Notifications can now be granted, revoked, or reset. (Thanks for the push, Soundcloud team!) Real device bezels are now an option for captures (Thanks for the push, Mustafa &amp; Hidde!) &quot;Remove Watermark&quot; option is no </description><pubDate>Thu, 20 Nov 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Push Notifications can now be granted, revoked, or reset. (Thanks for the push, Soundcloud team!)&lt;/li&gt;
&lt;li&gt;Real device bezels are now an option for captures (Thanks for the push, Mustafa &amp;amp; Hidde!)&lt;/li&gt;
&lt;li&gt;&amp;quot;Remove Watermark&amp;quot; option is no longer visible when Pro. (Thanks, Edward!)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Improved&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Floating thumbnail now has a trash icon instead of cross to clearly indicate it&amp;#39;s being removed.&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.2.5</title><link>https://www.rocketsim.app/changelog/#14-2-5</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-2-5</guid><description>The floating window can be hidden from the status bar. Network Monitoring setup is more prominent and clearly explained. Network Speed Control info popup looks good in light mode now (Thanks, A. Puchta!) Distances will h</description><pubDate>Wed, 12 Nov 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;The floating window can be hidden from the status bar.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Improved&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Network Monitoring setup is more prominent and clearly explained.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Network Speed Control info popup looks good in light mode now (Thanks, A. Puchta!)&lt;/li&gt;
&lt;li&gt;Distances will hide when rulers are turned off (Thanks, Roman!)&lt;/li&gt;
&lt;li&gt;Simulator camera no longer crashes for isStillimageStabilizationScene (Thanks, J. Judelson!)&lt;/li&gt;
&lt;li&gt;The welcome view no longer shows up consistently on launch for free users&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.2.4</title><link>https://www.rocketsim.app/changelog/#14-2-4</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-2-4</guid><description>Magnifier fails when moving to another display (Thanks, S. Lee!) Captured photo&apos;s using Simulator Camera now contain metadata (Thanks, F. Byaruhanga) Roadmap view now looks good in light mode (Thanks, D. Vlasov) Custom S</description><pubDate>Wed, 22 Oct 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Magnifier fails when moving to another display (Thanks, S. Lee!)&lt;/li&gt;
&lt;li&gt;Captured photo&amp;#39;s using Simulator Camera now contain metadata (Thanks, F. Byaruhanga)&lt;/li&gt;
&lt;li&gt;Roadmap view now looks good in light mode (Thanks, D. Vlasov)&lt;/li&gt;
&lt;li&gt;Custom Simulator names are now properly recorded (Thanks, M. Sabaris)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.2.3</title><link>https://www.rocketsim.app/changelog/#14-2-3</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-2-3</guid><description>Cancelling trimming now restores the thumbnail state properly (Thanks, E. Sanchez!) Catching failures in recording with enhanced logging to better fix potential issues. Touches show up again when exporting for quality (T</description><pubDate>Thu, 09 Oct 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Cancelling trimming now restores the thumbnail state properly (Thanks, E. Sanchez!)&lt;/li&gt;
&lt;li&gt;Catching failures in recording with enhanced logging to better fix potential issues.&lt;/li&gt;
&lt;li&gt;Touches show up again when exporting for quality (Thanks, Tim!)&lt;/li&gt;
&lt;li&gt;Improved performance, quality, and stability of magnifier&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.2.2</title><link>https://www.rocketsim.app/changelog/#14-2-2</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-2-2</guid><description>Dropping a file in the comparison view no longer crashes (Thanks, V. Rutberg!) Crash happening in Simulator Camera when fetching cgImage representation (Thanks, F. Byaruhanga) Crash happening in Simulator Camera when con</description><pubDate>Tue, 07 Oct 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Dropping a file in the comparison view no longer crashes (Thanks, V. Rutberg!)&lt;/li&gt;
&lt;li&gt;Crash happening in Simulator Camera when fetching cgImage representation (Thanks, F. Byaruhanga)&lt;/li&gt;
&lt;li&gt;Crash happening in Simulator Camera when configuring &lt;code&gt;activeColorSpace&lt;/code&gt;&lt;/li&gt;
&lt;li&gt;Network Monitor is now limited to 1000 requests to prevent memory from slowly growing (Thanks, D. Stoyanov)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.2.1</title><link>https://www.rocketsim.app/changelog/#14-2-1</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-2-1</guid><description>App Store Connect optimization is not enabled by default anymore Light mode appearance for popovers does no longer look wrong (Thanks, cldrr!) Xcode build duration formatting respects locale and formats as seconds (Thank</description><pubDate>Thu, 02 Oct 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;App Store Connect optimization is not enabled by default anymore&lt;/li&gt;
&lt;li&gt;Light mode appearance for popovers does no longer look wrong (Thanks, cldrr!)&lt;/li&gt;
&lt;li&gt;Xcode build duration formatting respects locale and formats as seconds (Thanks, Omar!)&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.2.0</title><link>https://www.rocketsim.app/changelog/#14-2-0</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-2-0</guid><description>You can now generate screenshots and videos in a preferred aspect ratio like 16:9. You&apos;ll find this option in the captures side window section. Enjoy! Pasting images for comparison is now more reliable. Enhanced debuggin</description><pubDate>Tue, 30 Sep 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;p&gt;You can now generate screenshots and videos in a preferred aspect ratio like 16:9. You&amp;#39;ll find this option in the captures side window section. Enjoy!&lt;/p&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Pasting images for comparison is now more reliable.&lt;/li&gt;
&lt;li&gt;Enhanced debugging options for myself to help you with Network Speed Control issues. If it&amp;#39;s not working, reach out via Settings -&amp;gt; About -&amp;gt; Report an issue.&lt;/li&gt;
&lt;li&gt;The latest Tahoe beta caused the onboarding to crash, this is now solved.&lt;/li&gt;
&lt;/ul&gt;
</content:encoded></item><item><title>RocketSim 14.1.0</title><link>https://www.rocketsim.app/changelog/#14-1-0</link><guid isPermaLink="true">https://www.rocketsim.app/changelog/#14-1-0</guid><description>We enhanced the captures side window. You can now change the touches and background from within the side window and NEW: use a mesh gradient as a background! RocketSim can now be used together with Pulse integrations. Ap</description><pubDate>Fri, 19 Sep 2025 00:00:00 GMT</pubDate><content:encoded>&lt;h2&gt;New&lt;/h2&gt;
&lt;p&gt;We enhanced the captures side window. You can now change the touches and background from within the side window and NEW: use a mesh gradient as a background!&lt;/p&gt;

&lt;h2&gt;Fixed&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;RocketSim can now be used together with Pulse integrations.&lt;/li&gt;
&lt;li&gt;App Store Connect resolutions are up to date for September 2025 changes.&lt;/li&gt;
&lt;li&gt;A crash could happen when selecting a file in the design comparison.&lt;/li&gt;
&lt;/ul&gt;
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